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- Solution for: Space Quest, by Mike Ellis (ZX730C@GWUVM)
- -------------------------------------------------------------------------
-
- S P A C E Q U E S T
-
- First of all we begin in the hallway of your ship. You realize that the
- ship is on 'self destruct' and you only have minutes to get off.
-
- Move your man to the left. You will enter a room with two chairs and a computer
- screen. Look at screen it will ask you what cartridge you would like to
- retrieve.
-
- The correct answer is ASTRAL BODY (the dying scientist will tell you this).
- Now take the cartridge. Do not try to play it, you will be killed......
-
- You may see some old man enter the room he will die telling you to save
- yourself. You must now leave the room and continue to the left. You will find a
- body. Search the body and you will find a keycard. Take the KEYCARD.
-
- Next you must go to the elevator and it will take you down 1 level.. Once on
- the new floor find another elevator that you only see doors. That will take
- you to the engine room.
-
- In the center of the room there are docking bay doors. Look at panel and push
- the 'open bay door' button.
-
- Then go to the right and you will see an elevator. To the left of the elevator
- there is a panel. Insert keycard, take the keycard back and enter elevator.
-
- Go to the center of the room and push the button on the right, take the space
- suit. Then push the button on the left, take the gadget.
-
- Now you must walk around the railing, go to the panel and open the door.
-
- Exit the door and you will see a pod and a panel. Read the panel (look at it)
- and press the button. You will now see an escape pod, enter the pod.
-
- Close the door to the pod. Fasten seatbelt, look at panel. Push power on,
- press the 'autonav' button and then pull throttle.
-
- Ok you are on your way.......Enjoy the trip and view.
-
- You will now crash land on a planet. When you do, a survival kit will drop.
- Take the kit. Exit the ship and take the reflective glass laying on the ground.
- You must now go to the right....
-
- After you walk to the right you will notice a path leading up, take the path.
-
- After a short walk you will see a spider droid drop, don't worry about it yet,
- (You may at this point carefully drop the stone found on the arched bridge on
- the spider droid, this will take care of him right there and then! AhAh don't
- do it, you will need this droid later on!) then continue until you see two
- arches walk under (between) them and you will be in a elevator going down....
-
- When you get to the bottom exit the elevator and take the rock lying on the
- ground. Follow the passage and you will be in a room with a grate on the floor
- and a geyser on the other side. Walk all the way to the back of the grate and
- and slide by the back wall. When you get across drop the rock on the geyser.
-
- Now a door will open, exit the room. You will see what look like beams. If you
- walk into them you're dead. So walk real close and put glass or mirror in
- beams (remember the "glass" from the crashed pod?). They will short out, now
- continue up the path. You will be in a room that has what appears to be
- water dropping from the ceiling. It's not water, it's acid..... so time
- yourself and don't let the drops hit you.
-
- At this point you need to turn the knob or wheel on the gadget (really a
- translator). Enter the next room and you will see an image. It will talk to
- you and send you on a Quest (if you forgot to turn on the gadget then you
- couldn't understand the image).
-
- Well, now again you're back on the outside, go down the path, you may find
- the spider waiting for you but it's slow (unless you "stoned" it) so go
- to the right you will notice an indent or should I say cave. Enter the cave
- and make sure the spider follows. Once in the cave move to the far right
- bottom as fast as possible. The spider will enter and kill the monster. Now
- you must pick up his guts as proof that the monster has been destroyed.
-
- Take the guts back to the image in the room and give it to him. You will now
- be able to go to a room that has a computer directly in front of you . Move
- to the dark screen and insert the cartridge. You will now see why you have
- taken on this mission. At this point take the cartridge back and the aliens
- will have given you a skimmer. Enter the skimmer and turn the key.
-
- This part is hard so save each move. You must get across the land to the next
- city. You can only take 5 hits from rocks and then da da da ...
-
- Once you get across exit skimmer and take key. A man will ask if you want to
- sell it say "no" and walk into bar. Then exit bar and the man will offer 30 in
- money and a jetpack. Do it. Now go to the bar and play the slot and play till
- you have won 230, beware, save a lot, for if you get three skulls you're dead.
-
- Now go to bar and drink, buy and drink, until you overhear where to take
- your ship.. "Sector HH" !!!!!
-
- Now go buy a ship. It will cost you 219 don't buy any others.... After you have
- a ship go to the right of the screen and enter the Droids-R-Us shop.
-
- Buy the droid at the top of the steps to the right.
-
- Now go back to ship and enter ship, load droid, he will ask what sector tell
- him "Sector HH".
-
- You will now be at the Sarien ship. Wear your jetpack and exit ship.
-
- Now you will see a door on the space ship. Open door and enter the ship.
-
- You will now be in an air lock. Exit air lock when the droid comes in and you
- will be in a room. Move the trunk farthest from you.
-
- You will now be under a vent, open trunk, put jetpack in, open grate and
- enter vent. Climb until you see a passage to the right, enter the passage.
-
- You must now kick the vent several times until it opens. Now enter the room
- and you will be in a laundry room. Enter the washing machine.
-
- You will now have on a Sarien uniform, exit the room and go all the way to the
- right. You will now be in the Armory. Give the droid your pass out of your
- uniform.
-
- When it leaves the room move to the right and take the bomb off table.
-
- The droid will bring you a gun. Now exit room and you will see a man and a
- reactor. Drop the bomb and leave the room, he will die.
-
- Walk to the elevator and go down then go to the room where you dropped the
- bomb and search man press the button off. Walk to panel and look at it and
- press button. You must now enter the destruct code. Which is "6858".
-
- Now you have only a five minutes to get the Hell out... Go to the elevator and
- up so you're outside the laundry. The elevator to the right which has the
- sign out of order. You must open this door.. Blast it if it does not open then
- enter and you will be in a room with an escape ship, enter ship and turn key.
-
- You have now finished the game. Hope you enjoyed the docs ....
-
- Remember to type in any docs you have for extra points on The Gallifrey BBS.
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